Old-school gamers can now revisit Nintendo’s classic era

Old-school gamers can now revisit Nintendo’s classic era

Analogue, the California-based company specializing in retro gaming, has announced its latest and most ambitious product yet: the Analogue3D. While its previous console, the Analogue Pocket, evoked and emulated the classic Nintendo Game Boy, the Analogue3D steps up its processing power to take on one of the most powerful gaming icons of the 90s: the Nintendo 64 (N64).

The original N64 launched in June 1996 after much anticipation and multiple delays. Although it wasn’t the world’s first 64-bit console (a title belonging to the failed but now-iconic Atari Jaguar from 1993), it had the backing of Japan’s biggest gaming company, along with some of the most legendary IPs in video game history and a dedicated audience raised on its predecessor, the NES, which sold 49 million units.

Analogue’s reboot is marketed as “100% compatible with every original N64 game ever made” (although only 388 games were released, compared to 1,700 on the NES). The console features a cartridge slot, just like the original (which was one of the last major consoles to use cartridges instead of CDs), meaning only official and classic games can be played. All of them run accurately via Analogue3D’s custom silicon, which not only faithfully renders every pixel but also upscales games to pristine 4K resolution, outputting via HDMI.

As the company highlights, this is ten times the original resolution of the N64, which was 320×240 pixels (with a max display resolution of 640×480). Additionally, the hardware emulates the original N64 display modes, recreating the brightness and blurriness of CRT television screens on modern OLED TVs.

Perhaps most importantly, Analogue3D preserves the N64’s unmatched multiplayer capabilities: Around 70% of N64 titles supported two or more players, and its split-screen functionality allowed four people to play at once. Alongside four ports for N64 controllers, the Analogue3D also features Bluetooth connectivity. Partnering with 8BitDo, the company has developed a wireless Bluetooth version of the original N64 controller (sold separately), which is updated, improved, and more durable.

All of this runs on 3DOS, a custom-built version of Analogue’s proprietary OS. The system, which took four years to develop, was designed to overcome the complexities and quirks of the original N64, whose intricate architecture has baffled emulators for decades. Now, modern players have no excuse not to relive some timeless classics.

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